Friday, February 13, 2015

McGraw Hill Math Apps



Below are the itunes descriptions of these apps. In each case we have added our reflection as well.

Everyday Mathematics® Monster Squeeze™

By McGraw-Hill School Education Group

McGraw-Hill’s Monster Squeeze game reinforces number recognition and offers a quick and easy way to practice number line concepts and number comparisons. This two-player game runs on the iPad, iPhone, and iPod Touch.

Players take turns finding the secret number on a number line. In each round, the monster designates a secret number on a number line. Players try to guess this number by clicking one of the numbers. If the number chosen is larger than the secret number, that number and all larger numbers on the number line are covered by the monster. If the number chosen is smaller than the secret number, that number and all smaller numbers on the number line are covered by the monster. Players take turns clicking numbers until one of them identifies the secret number and wins the round. There are a total of 5 rounds in a game.


What We Thought
Great for students working on comparing and ordering numbers to 10. A fun game to play with a friend.

Everyday Mathematics® Tric-Trac™

By McGraw-Hill School Education Group

Players take turns rolling two dice, finding their sum, and then matching the sum to one or more numbers in their hand. Every match eliminates that number or numbers from a player’s hand and reduces their score. Players try to eliminate all the numbers in their hand. Play continues until no more sums from the dice can be matched to a number or numbers in a player’s hand. The player with the lowest score wins the game! Visual and audio reinforcement of correct and incorrect answers help players master addition facts and comparison skills.

What We Thought
Its the app version of Shut The Box which is a big favourite of ours. Lots of problem solving as the game progresses and students need to find ways to represent their numbers.

Everyday Mathematics® Divisibility Dash™

By McGraw-Hill School Education Group

Players are presented with a target divisor and number globes in the playing area. They click the number globes to create a two-digit multiple of the divisor and eliminate the number globes. Players earn points for each correct multiple. When players can find no more two-digit multiples for the given target divisor, they click the target divisor button to get a new divisor and release more number globes into the playing area. If the player clicks for a new divisor when the number globes already reach the top of the playing area, the game ends. The objective is for players to earn as many points as possible as they clear and eliminate all number globes from the playing area. Players win by eliminating all 60 globes!

What We Thought
Gets students thinking about multiples and factors in a fun way.

Everyday Mathematics® Name That Number™

By McGraw-Hill School Education Group


Players use five number tiles to build number sentences that equal a target number. Players can name the target number by adding, subtracting, multiplying, and/or dividing the numbers using as many tiles as possible. The more tiles the player uses, the more points he or she earns. There are a total of 5 rounds in a game. Visual and audio reinforcement of correct and incorrect answers helps players master math facts and order of operations.

What We Thought
Lots of thought has to go into this one. It really pushes students to apply their computational knowledge in a creative manner.

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